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Fighting games

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Technically, 2012 marked the 25th anniversary of Street Fighter, the classic Capcom fighting game franchise that's made a comeback over the past few years. This weekend, however, Capcom has made "I Am Street Fighter," a 72-minute documentary film, available to stream free on YouTube. Originally only available as part of the $149.99 Street Fighter 25th Anniversary Collection, the film traces Street Fighter all the way back to its roots, through the glory days of the arcade, and finally to today's tournament scene, where pro players can make a name for themselves internationally.

Listen to directors and players of the original Street Fighter talk about the series' humble origins, see life-long fans share their stories, their art, and their collections of Street Fighter games, hear former Capcom community manager Seth Killian explain the game's intricacies, and see famous professional players Justin Wong and Daigo Umehara explain the epic conclusion of one of the most infamous showdowns in fighting game history.

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Divekick

EVO is an event usually associated with world-class tournaments for games like Street Fighter and Marvel vs. Capcom. But this year some prominent head-to-head indie games are joining the fight as well. Leading the charge will be Mark Essen's famously addictive low-res fencing game, Nidhogg, and Noah Sasso's BaraBariBall, a fast-paced multiplayer e-sport, both of which made their debut at NYU's No Quarter exhibition.

There's also Chris Hecker's Spy Party, a competitive reverse-Turing test where keen observation and subtle movements win the day; Aztez, a turn-based strategy game; and Super Time Force, a time-warping run-and-gun from Sword & Sworcery developer Capy Games. And if nothing else, fighting fans would be remiss not to check out D...

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"It's easier said than done."

Street Fighter producer Yoshinori Ono has explained why Street Fighter and Mortal Kombat are unlikely bedfellows.

"I actually get a lot of requests for Street Fighter vs. Mortal Kombat on my Twitter feed and elsewhere," Ono told the US PlayStation blog.

"I understand why people want it, but it's easier said than done. Having Chun Li getting her spine ripped out, or Ryu's head bouncing off the floor... it doesn't necessarily match."


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