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SEGA AGES PANZER DRAGOON (NEW)

The Saturn had a plethora of original Sega titles such as the epoch defining Panzer Dragoon. This PS2 version includes the original Saturn game along with an updated hi-res version along with some bonus extras of artwork and cut sequences in the Pandoras Box - which as the name suggests requires opening. The stirring orchestral score sounds splendid on the PS2 and gameplay is just a refreshing as the Dragoon swoops through beautifully textured valleys, skirting the ravine edge. Whilst gameplay is on the rails the 360 degree firing range makes it feel unrestricted as you fly against hordes of critters to drop them from the sky. The controls remain faithful with the ability to scan around checking for sneaky assailants. Jaw dropping visuals and a story whose threads gently wrap around you before you realise you are cocooned in it. Saturn veterans will lap this up and hopefully the uninitiated will see whats got everyone in a flap.

A fine review of Sega's inspired flight of fancy...

Publisher: Sega
Game Type: Shoot Em Up

Console: PS2

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If you build it, they will use it for sexual gratification. Or at least that's what Twitch is learning.

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Midnight City, Majesco's indie publishing arm, is bringing racer Krautscape and brawler Double Dragon: Neon to Steam as well as Slender: The Arrival to consoles, the company announced today.

Krautscape and Double Dragon: Neon will be available for Windows PC while Slender: The Arrival will be published for Xbox 360 and PlayStation 3 through the Xbox Games Store and PlayStation Network. All three titles will cost $9.99 each and are slated to launch in the first quarter of this year.

Mario von Rickenbach's Krautscape is racing title in which players drive along tracks to collect points and take to the air to avoid obstacles. Each track is generated by the vehicle in the first place, building itself out as players drive so no two tracks are alike. The game also features a number of different modes, including a speed challenge mode.

Double Dragon: Neon is a reboot of the original 1987 classic side-scrolling beat em up. For the Windows PC version of the title, developer Abstraction has added a new online co-op mode that allows players to share health and power as well as revive each other.

The console versions of Slender: The Arrival will also include new content. Blue Isle Studios created two new levels that will "delve deeper into the lives of those Slender Man has touched." These new levels will tell the story of Slender Man's victims through flashbacks, putting players in their terrified shoes. Blue Isle also plans to release these two new levels as a free update for the PC version after their console launch.

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Original author: 
Sam Byford

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When Sony unveiled the PlayStation 4 two months ago, many were impressed to see Mark Cerny fronting the presentation as lead system architect; the industry veteran first made his name by designing the classic Marble Madness at the age of 18, and has since been described as "the closest we have come to a modern-day da Vinci." Cerny hasn't spoken much about the PS4 since, but now a lengthy, in-depth interview with Gamasutra does a lot to explain the thinking behind the system's design.

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24 Caret Games' reverse rhythm-shooter Retro/Grade is coming to Steam on March 20th, offering up exclusive support for PlayStation 3, Xbox 360, and Wii guitar controllers.

The port otherwise boasts all of the features that made the original PS3 release such a standout, including a broad selection of challenge levels and difficulty settings that range from "doable" to "ridiculously challenging." Seriously, don't underestimate the hardest difficulty setting. It will humble you.

It's worth noting that the PS3 version of Retro/Grade is currently on sale for $3.49, or $2.44 if you're a PlayStation Plus member. It's definitely worth the cash -- I really enjoyed the time I spent with the game, and it easily ranked among my favorite PlayStation Network releases of last year.

[via Joystiq]

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Our very own Paul Miller told you how StarCraft changed his life (and more recently, how much he's been missing the game), but you couldn't ask for a better primer to the competitive video game subculture than PBS Off Book's latest episode. In "The Rise of Competitive Gaming and E-Sports," our favorite new YouTube series traces the roots of today's most popular multiplayer titles back to the arcades, accessibly explains the four most popular genres (shooter, real-time strategy, MOBAs, and fighting games) and — through testimonial and loads of footage — gives you a rough idea of what it looks and feels like to be part of the video game tournament scene. Watch it below.

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Joseph Dumary

Next-gen TV—with a 4K "Ultra HD" picture resolution—was this year's hot topic at CES. But its success may be in the hands of console gamers.

With leaked details of octal-core processor banks paired with 8GB of RAM, the PlayStation 4 "Orbis" is sounding powerful (just for comparison of RAM alone, the 8GB of system memory is roughly 32 times more than the current model). But to see where 4K comes in, it's worth taking a trip back seven years.

In 2005, very few people had an HDTV. According to one study, there were "as many" as 10 million homes with high-definition screens—globally. The problem, according to many commentators, was the lack of HD content: nobody wanted to buy an HDTV because there was little HD content; very little HD content was made because there were very few people to sell it to. Classic catch-22.

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