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maijc writes "Computer activist Aaron Swartz committed suicide yesterday in New York City. He was 26 years old. Swartz was 'indicted in July 2011 by a federal grand jury for allegedly mass downloading documents from the JSTOR online journal archive with the intent to distribute them.' He is best known for co-authoring the widely-used RSS 1.0 specification when he was 14, and as one of the early co-owners of Reddit."

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Michael Fassbender explains how physicality can define a character.

2011 Performances: Shame, A Dangerous Method, X-Men: First Class, Jane Eyre, Haywire

THE PERFORMERS SPEAK:


Jessica Chastain


George Clooney


Adepero Oduye


Viola Davis


Uggie


Michelle Williams


Brad Pitt


Rooney Mara


Christopher Plummer


Bérénice Bejo


Jean Dujardin


Octavia Spencer


Michael Fassbender


Highlights

 

To view TIME’s Oscars portfolio photo gallery, click here

To see more of TIME’s Oscar coverage, click here

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The notion of consumers as beta testers appears to be growing increasingly commonplace, and it's something of a shame that Skyrim should be getting so much attention for its technical problems when the core package is simply remarkable. In this article, I'll be taking a look at some of Skyrim's most impressive technical achievements, but also highlighting related bugs and issues that are causing concern amongst the userbase. Could they by any chance be related? In some cases, perhaps so.

As the stack of YouTube bug videos rises seemingly by the hour, the question is, how can complex systems and features be fully tested when the circumstances in which they come into play will almost certainly change between players, and when the behaviour of the gamers themselves is so difficult to anticipate? Just how thorough can conventional QA be when we have a game as vast, open and as wide-ranging as this?

Make no mistake, despite the game's miniscule size in terms of compressed game data on the shipping DVD, there's no doubting the scale of the game and the sheer scope for adventure it contains. Bethesda's remarkable compression scheme ensures that the entire Xbox 360 version of the game weighs in at just 3.8GB. Never mind that we're now in the era of the 50GB dual layer Blu-ray: the Xbox 360 version of Skyrim in its entirety would fit snugly onto a single layer DVD with space to spare.


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