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Deus Ex

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This is in your tummy RIGHT NOW.

You may remember that a few months back we told you about Cell: emergence, the extremely peculiar-looking game from Deus Ex writer Sheldon Pacotti’s indie team, New Life Interactive. The fantastic voyage is a pixelly exploration of cellular defense, that looks equal parts fascinating and bemusing. Referencing classic games like Defender and Missile Command, and alluding to RTS themes, the experimental project asks you to protect a membrane via manipulation of the medicinal voxels. I’d suggest that watching the video below might explain things better, but I’m fairly sure I know less about the game having watched it. It’s something we need to play to get our heads around, and the good news is it’s out on the 9th Feb, via GamersGate, Impulse, Green Man Gaming, Playism and Desura. And there will be a demo on Tuesday.

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Luminous Studio targets DirectX 11.

Square Enix has lifted the lid on its new Luminous Studio engine, which it intends to use to power its next generation of games.

Technology Writer Zenji Nishikawa was allowed a sneak peek at the engine, and reported his findings on Japanese website Impress Watch (translated by Andriasang).

Luminous Studio is said to be similar to Epic's Unreal Engine, which is used in countless games, including Gears of War 3 and Batman: Arkham City.


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