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Original author: 
r_adams

Moving from physical servers to the "cloud" involves a paradigm shift in thinking. Generally in a physical environment you care about each invididual host; they each have their own static IP, you probably monitor them individually, and if one goes down you have to get it back up ASAP. You might think you can just move this infrastructure to AWS and start getting the benefits of the "cloud" straight away. Unfortunately, it's not quite that easy (believe me, I tried). You need think differently when it comes to AWS, and it's not always obvious what needs to be done.

So, inspired by Sehrope Sarkuni's recent post, here's a collection of AWS tips I wish someone had told me when I was starting out. These are based on things I've learned deploying various applications on AWS both personally and for my day job. Some are just "gotcha"'s to watch out for (and that I fell victim to), some are things I've heard from other people that I ended up implementing and finding useful, but mostly they're just things I've learned the hard way.

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SEGA AGES PANZER DRAGOON (NEW)

The Saturn had a plethora of original Sega titles such as the epoch defining Panzer Dragoon. This PS2 version includes the original Saturn game along with an updated hi-res version along with some bonus extras of artwork and cut sequences in the Pandoras Box - which as the name suggests requires opening. The stirring orchestral score sounds splendid on the PS2 and gameplay is just a refreshing as the Dragoon swoops through beautifully textured valleys, skirting the ravine edge. Whilst gameplay is on the rails the 360 degree firing range makes it feel unrestricted as you fly against hordes of critters to drop them from the sky. The controls remain faithful with the ability to scan around checking for sneaky assailants. Jaw dropping visuals and a story whose threads gently wrap around you before you realise you are cocooned in it. Saturn veterans will lap this up and hopefully the uninitiated will see whats got everyone in a flap.

A fine review of Sega's inspired flight of fancy...

Publisher: Sega
Game Type: Shoot Em Up

Console: PS2

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