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Miguel de Icaza, founder of Xamarin and lead developer of the Mono open-source implementation of Microsoft's .NET platform, announced on his blog today that the third major revision of the Mono framework is now available. Mono 3.0 was released on GitHub on October 18. It adds support for some of the most recently added key features of the .NET platform, incorporates Microsoft's open-source framework for Web development, and beefs up the capabilities of Mono on Mac OS X and iOS. It also lays the groundwork for much more rapid development of features for the Mono platform going forward.

Mono 3.0's compiler for the C# programming language now supports asynchronous programming, which Microsoft introduced in version 4.5 of the .NET Framework. This improves applications to keep responding to input while waiting for a long-running task to complete. The .NET 4.5 Async API profile is the new default for the compiler, but it can support all .NET API profiles for compilation.

Microsoft's open-sourced stack for ASP-based Web development has been integrated into Mono now, including Microsoft's System.Json (which replaces Mono's previous implementation of the JavaScript Object Notation interface for passing data objects). It also includes ASP.NET's Web Pages, MVC 4, Entity Framework object-relational mapping, and the "Razor" view engine.

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