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This book could be titled “How and Why You Should Do Everything Possible to Avoid Getting Into a Fight.” The authors (both martial artists who’ve been around the block a few times and have the scars to show it) spend a good number of pages explaining why fighting is always terrible idea — even if you manage to win, you end up losing (your attacker’s relatives could sue you or seek revenge, you could go to prison, and for the rest of your life you could carry the knowledge of having crippled or maimed another person).

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In this post, featuring images from the last quarter of 2011, we remember a tumultuous year of change across the globe, the capture of Khadafi, the 10th anniversary of the attacks on the World Trade Center, the passing of Apple icon Steve Jobs, fire, famine, flood and protests. A memorable year, indeed. -- Paula Nelson -- Please see part 1 and part 2 from earlier. (EDITOR'S NOTE: We will not post a Big Picture on Monday, December 26, due to the Christmas Holiday ) (51 photos total)
A defaced portrait of fugitive Libyan leader Moamer Kadhafi in Tripoli on Sept. 1, 2011 as the fallen strongman vowed again not to surrender in a message broadcast on the 42nd anniversary of the coup which brought him to power. (Patrick Baz/AFP/Getty Images)

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First time accepted submitter benro03 writes "Airing photojournalism's dirty secret, Italian photographer Ruben Salvadori demonstrates how conflict photography is often staged by the photographers themselves. He spent a significant amount of time in East Jerusalem studying the role that photojournalists play in what the world sees. Ruben is about to graduate with dual majors for a BA in International Relations and Anthropology/Sociology at the Hebrew University of Jerusalem, Israel." Some commenters on the linked story defend much of what's shown as ordinary aesthetic and editorial decisions; doubtless a parallel documentary could have been shot from a few hundred yards away with an opposite slant.

Read more of this story at Slashdot.

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Two nights of rioting in London's Tottenham neighborhood erupted following protests over the shooting death by police of a local man, Mark Duggan. Police were arresting him when the shooting occurred. Over 170 people were arrested over the two nights of rioting, and fires gutted several stores, buildings, and cars. The disorder spread to other neighborhoods as well, with shops being looted in the chaos. Collected here are images from the rioting and the aftermath. -- Lane Turner (26 photos total)
Fire fighters and riot police survey the area as fire rages through a building in Tottenham, north London on Aug. 7, 2011. A demonstration against the death of a local man turned violent and cars and shops were set ablaze. (Lewis Whyld/PA/AP)

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As brilliant as it was literate.

So I ran this guy over. I guess I didn’t like the look of him. He gets up twice, but I pop him back down again until he runs out of getting up juice. This causes the police to arrive, two of them. They screech to a halt nearby, get out of the car and then stand still. One stands in front of his police car, which proves a mistake when a van crashes into the back of it, causing the policeman to be run over by his own abandoned vehicle. The other cop reacts by sprinting off down the road, remembering himself, then turning around and running back, colliding with the bonnet of another van and running madly on the spot. The previously squished cop gets up, charges off down the road, and starts shooting his gun at a passing taxi.

So the cab driver gets out, shoots the cop dead then runs toward me, firing. I shoot him, for my own protection, causing two more cops to instantaneously arrive and kill me on the spot.

Welcome to Driv3r. A game that almost equals Soldner for levels of mad-faced brokenness. And that’s not a compliment I hand out lightly.


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Coma patient at the wheel!
The forthcoming Driver game (subtitled “San Francisco”, but could probably do with being called “Coma Wars”), has an excellently weird videogame premise: the protagonist is in a coma and, as a consequence of his horrible unconsciousness, can psychically take over any driver in the city. Yes, it’s a game about the psychic danger of people in comas. A warning, some might say. Ubisoft are aware that this is super-bonkers, and have put out a new video to explain how the feature works. You can watch it at your leisure, below.
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