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Andrew Brophy

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Today's collection of independent game links includes more indie game previews, a couple of development updates, and the usual round-up of interviews with developers from around the 'net. (image source).

IGN: Exploring The Binding of Isaac
"Edmund McMillen is best known as one half of Team Meat, the duo behind cult hit Super Meat Boy. He describes The Binding of Isaac as a side project for which partner Tommy Refenes sat out. IGN visited McMillen in his Santa Cruz home to enjoy the world exclusive first play of his new game."

Eurogamer: Joe Danger: The Movie Preview
"One of the nicest things that happened last year was that Joe Danger was really successful. Built by four guys in a room in Guildford after they quit their studio jobs to make something they would want to play, it was a cartoon stunt bike game inspired by Tony Hawk's Pro Skater and Sonic the Hedgehog."

TruePCGaming: Blocks That Matter Interview
"Fresh off their Grand Prize finish in the 2011 Dream.Build.Play competition, Swing Swing Submarine, the creative force behind Blocks That Matter, spent some time with TGP talking about the PC gaming industry. William David gives his take on the origins of his love for PC gaming, piracy, DRM as well as the successes and failures of Blocks That Matter."

Kotaku: Chasing Aurora Can be Your Origami Bird-Racing Game
"The development studio behind this Chasing Aurora, Broken Rules, has one terrific indie game, And Yet It Moves, under its belt already. Their new game is slated for release in the first three months of 2012 as a downloadable game for Windows, Mac, Linux."

The Smartphone App Review: Alistair Aitcheson talks Greedy Bankers 2
"Alistair Aitcheson is an independent developer making games for iPhone and iPad. He released Greedy Bankers on iPad this year and is about to release Greedy Bankers vs The World, a sequel on iPad. We thought we would get the lowdown on the new game from Alistair himself."

digital Transfer: Indie Game Developer Andrew Brophy
"Andrew Brophy is an independent game developer from Melbourne. He's been making games since he was 12 and has a sweet catalogue up on his site. In August, his collaborative game Cowboykilla was playable at Freeplay. In this Q&A he talks about what keeps him interested, the processes involved, the indie game scene, and what's next."

Destructoid: Go Home Dinosaurs! Preview
"Fire Hose Games is following up its puzzle/brawler hybrid Slam Bolt Scrappers with Go Home Dinosaurs! As small mammals, you must defend your BBQ from dastardly dinosaurs who may or may not be made of bacon."

Joystiq: Vessel preview
"Even in the short PAX demo, the variety of puzzles in Vessel was rather impressive. It doesn't hurt that the stylish steampunk-esque looks and custom liquid physics make the puzzler pretty easy on the eyes."

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