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Desillusion magazine and Nixon proudly present their latest video instalment “This is Andrew”, a video portrait paying tribute to US street skateboarder Andrew Reynolds. Growing up in a small town in Florida, Andrew started skateboarding at a very young age. Due to his exceptional talent – Reynolds won the first contest he ever entered – he drew the attention of the skate industry and landed on some of the top sponsored teams as a teenager. Following Tony Hawk and others to the Californian epicentre of skateboarding at the age of 18, he met fellow skateboarders like Jim Greco, Ali Boulala and Knox Godoy, later on known as the “Piss Drunx”, ruling the streets of LA.

http://vimeo.com/39201565

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Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple projects including some with the Sims Studio of Electronic Arts.
The studio has shipped 13 games over 13 years including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team!

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Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms.

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Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms.

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Today's collection of independent game links includes more indie game previews, a couple of development updates, and the usual round-up of interviews with developers from around the 'net. (image source).

IGN: Exploring The Binding of Isaac
"Edmund McMillen is best known as one half of Team Meat, the duo behind cult hit Super Meat Boy. He describes The Binding of Isaac as a side project for which partner Tommy Refenes sat out. IGN visited McMillen in his Santa Cruz home to enjoy the world exclusive first play of his new game."

Eurogamer: Joe Danger: The Movie Preview
"One of the nicest things that happened last year was that Joe Danger was really successful. Built by four guys in a room in Guildford after they quit their studio jobs to make something they would want to play, it was a cartoon stunt bike game inspired by Tony Hawk's Pro Skater and Sonic the Hedgehog."

TruePCGaming: Blocks That Matter Interview
"Fresh off their Grand Prize finish in the 2011 Dream.Build.Play competition, Swing Swing Submarine, the creative force behind Blocks That Matter, spent some time with TGP talking about the PC gaming industry. William David gives his take on the origins of his love for PC gaming, piracy, DRM as well as the successes and failures of Blocks That Matter."

Kotaku: Chasing Aurora Can be Your Origami Bird-Racing Game
"The development studio behind this Chasing Aurora, Broken Rules, has one terrific indie game, And Yet It Moves, under its belt already. Their new game is slated for release in the first three months of 2012 as a downloadable game for Windows, Mac, Linux."

The Smartphone App Review: Alistair Aitcheson talks Greedy Bankers 2
"Alistair Aitcheson is an independent developer making games for iPhone and iPad. He released Greedy Bankers on iPad this year and is about to release Greedy Bankers vs The World, a sequel on iPad. We thought we would get the lowdown on the new game from Alistair himself."

digital Transfer: Indie Game Developer Andrew Brophy
"Andrew Brophy is an independent game developer from Melbourne. He's been making games since he was 12 and has a sweet catalogue up on his site. In August, his collaborative game Cowboykilla was playable at Freeplay. In this Q&A he talks about what keeps him interested, the processes involved, the indie game scene, and what's next."

Destructoid: Go Home Dinosaurs! Preview
"Fire Hose Games is following up its puzzle/brawler hybrid Slam Bolt Scrappers with Go Home Dinosaurs! As small mammals, you must defend your BBQ from dastardly dinosaurs who may or may not be made of bacon."

Joystiq: Vessel preview
"Even in the short PAX demo, the variety of puzzles in Vessel was rather impressive. It doesn't hurt that the stylish steampunk-esque looks and custom liquid physics make the puzzler pretty easy on the eyes."

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Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple projects including some with the Sims Studio of the EA Play Label. The studio has shipped 12 games over 12 years including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team!

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Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms.

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In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Maxis, Activision Publishing, Nexon America, PopCap Games, and ZeniMax Online Studios.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Maxis: Java Web Developer:
"Maxis, a division of Electronic Arts, is located in Emeryville, California. The creators of popular franchises The Sims and SimCity, Maxis games are best known for their deep simulation, creativity, and unique style of gameplay. We foster a fun and creative environment, filled with people who have a strong passion to make great games."

ZeniMax Online Studios: Staff Software Engineer, Game Systems:
"ZeniMax Online Studios, LLC, a subsidiary of ZeniMax Media, Inc. is a premier developer of online games, focusing on Massively Multiplayer Online Games (MMOGs)."

Activision Publishing Minneapolis: Producer:
"At Activision Publishing, you will take some of the biggest brands in the business to the next level. We have created, licensed and acquired a group of highly recognizable brands, marketed to a growing variety of consumer demographics. Our portfolio includes Spiderman, Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala, Guitar Hero, Prototype 2, Tony Hawk and many more household names. We run a flat organization where innovation, passion, personal responsibility and individual contribution are valued and rewarded appropriately. If you are a success oriented, proven high achiever, we want to hear from you!"

Nexon America, Inc.: Senior HR Generalist:
"We are Nexon America Inc., the North American publishing arm of Nexon Group (1994), a pioneer of interactive entertainment software and the world's leader in massive multiplayer online games which it developed and introduced in 1996. Nexon America opened for business in Los Angeles in 2005 to bring the best of online entertainment to North American audiences. The company's growing library of titles includes the world-famous franchise MapleStory, the role playing fantasy life of Mabinogi, the online multiplayer first-person shooter Combat Arms, and the soon to be released Dungeon Fighter Online."

PopCap Games: Social Game Designer:
"Here at PopCap our goal is to create simple but deep games that literally everyone can enjoy! You can play all our web games instantly right in your browser... or quickly download the Deluxe versions in just a few minutes, even with a slow modem connection. PopCap Games is seeking a talented Game Developer who loves games, has deep, intuitive understanding of what makes them fun and can tinker with the fidgety little bits until everything is just right. The successful candidate will have an indie gamer spirit, strong coding skills and the understanding that making a simple game can be harder but more rewarding than a complex one."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms.

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