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F2P and the Future of Games - by Daniel Slawson

F2P and the Future of Games - by Daniel Slawson:

For the F2P model to work, gameplay has to be diluted, or segmented, before it reaches players. This is acceptable to some audiences, but anathema to others. There is another viable model: developers needn’t leave money on the table to compete with F2P. via Gamasutra.com - All Blogs