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Game monetization design: Analysis of Hay Day - by Pete Koistila

Game monetization design: Analysis of Hay Day - by Pete Koistila:

"Design is not just what it looks like and feels like. Design is how it works." –Steve Jobs. Supercell team has understood what Jobs meant. Let’s analyze why Hay Day is very addictive and why it creates turnover to Supercell regularly. via Gamasutra.com - All Blogs