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Why Elegance Matters: The Lifecycle of Games - by Fabian Fischer

Why Elegance Matters: The Lifecycle of Games - by Fabian Fischer:

Even highly replayable games of skill aren’t infinitely interesting. But when does the fun stop? When does the player decide to stop playing? This article takes a closer look at this decision process in the context of elegance, depth and efficiency. via Gamasutra.com - All Blogs