Skip navigation
Help

recorder.sayforward.com

Hey! You're looking at the front page of recorder.sayforward.com which is a temporary storage place for articles I didn't read/evaluate yet. I also use this platform to prepare new content to post sayforward.com where audio/video/image material is hosted completely on my server. On the recorder instead, media is loaded from external sources, so don't get mad if some of them don't work anymore.

Please note that the content posted here is explicitly intended to help me remember certain things, i.e. it is not intended to entertain you in any way (although you certainly will find stuff that fulfills this criteria).

Now: Happy Browsing!

Ask Slashdot: What Should Every Programmer Read?: An anonymous reader writes “There’s a blog post floating around right now listing articles every programmer should read. I’m curious what articles, books, etc., Slashdot readers would add to this list. Should The Art of Computer Programming, Design Patterns, or Structure and Interpretation of Computer Programs be on the list? What about The Mythical Man-Month, or similar works that are about concepts relating to programming? Is there any code that every programmer should take a look at? Obviously, the nature of this question precludes articles about the nitty-gritty of particular languages, but I’m sure a lot of people would be interested in those, too. So if you can think of a few articles that every C++ programmer (or Perl, or Haskell, or whatever) should know, post those too.” Share on Google+

Read more of this story at Slashdot.




via Slashdot

0
Your rating: None

Fractal terrain generation in 130 lines of Javascript:


Hunter Loftis’s Javascript-based fractal terrain generator produces absolutely gorgeous landscapes (reload for more) in just 130 lines. It’s accompanied by a great explanation that reveals the sweet, underlying elegance of the process. Read the rest

via Boing Boing

0
Your rating: None

7 Ways Game Designers Break Their Own Hearts - by Tanya X Short:

A reflection on the many relationships she’s had and witnessed between designers and games, and the implications for their project managers. via Gamasutra.com - All Blogs

0
Your rating: None

Simple prototyping with metrics and events - by Zac Zidik:

This post describes a method of educational game design that uses metrics and events as pillars. It also describes a prototyping tool called WIND. This is thought process is meant to be a bridge between game designer and instructors. via Gamasutra.com - All Blogs

0
Your rating: None

When Difficulty Ruins the Revenue in F2P Games - by Mikkel Faurholm:

It is safe to say that sometimes, people design games that are too darn difficult. If people cannot progress in your game, they are not going to cough up to have fun. This is all good and obvious, but what I want to focus on is games being too easy. via Gamasutra.com - All Blogs

0
Your rating: None

ECONOMIC SYSTEM, WHAT IS THE PROBLEM? - by Alireza Yarmohamadi:

If any eRepublik citizen is asked, “What is your biggest ewish ?” you’ll hear solving economic issue for possibility of 99% from them.
In February 18th (4 month ago), eRepublik’s Facebook page published the following picture. via Gamasutra.com - All Blogs

0
Your rating: None

Cardboard Children – Rab’s Top 50: Breakdown 2:

Hello youse. I could have predicted this. I could have predicted that by the time I was a couple of videos into my now-legendary Top 50 Board Games of ALL TIME list, I’d be starting to have second thoughts about my chosen games. It doesn’t help that I’m playing games all the time, and good […] via Rock, Paper, Shotgun

0
Your rating: None

The Financial Future of Game Developers - by Raph Koster:

Market forces seem to be leading us to a crash for lower-end developers. Here’s a (probably crazy) proposal to fix it. via Gamasutra.com - All Blogs

0
Your rating: None

Twinbee Portable (The Best) > PSP:
Twinbee Portable (The Best)

Title : Twinbee Portable (The Best)
Publisher : Konami
Game Type : Shoot Em Up
Console : PSP

Price : £27.99

Rich pastel colours certainly identify Twinbee clearly from its more morbid stable mates as Konami compiles a wave of classic shooters together on one UMD: Twinbee, Deta na!! Twinbee, Pop’n’Twinbee, Twinbee Yaho! and Twinbee Da! The look remains refreshing in a genre dominated by intergalactical confrontations with a widescreen PSP mode and original dimension display possible plus extras to enjoy. Full of light-hearted characters, these vertical shmups have it going on making it a great journey companion.

via GenkiVideoGames.com - All New Arrivals

0
Your rating: None

Toriko Gourmet Battle (New) > PSP:
Toriko Gourmet Battle (New)

Title : Toriko Gourmet Battle (New)
Publisher : Bandai Namco Games
Game Type : Action
Console : PSP

Price : £14.99

Genki had great trouble resisting this title which combines two of Japan’s great loves in food and gaming. The series runs in Shonen Jump and besides the fight action, delightful dishes of culinary, gourmet grade cooking are served up to boost the player get through a particularly tricky boss run in. Be it the huge crocodiles, King Kong gone run, Yeti or even the electric eels; an empty stomach makes for a poor fight. The scaling works well displaying a vast, vibrant play area and helping the bosses show off their might.

via GenkiVideoGames.com - All New Arrivals

0
Your rating: None

One Piece Grand Battle Swan Colosseum > Wonderswan:
One Piece Grand Battle Swan Colosseum

Title : One Piece Grand Battle Swan Colosseum
Publisher : Bandai
Game Type : One on One Beat Em Up
Console : Wonderswan

Price : £11.99

Colourful and fluid animation as you’d expect for a game based on the unpredictable, pirate anime. Shows the raw potential of the Wonderswan in the right hands. Full of maritime frolics and high jinx just like its television counterpart.

via GenkiVideoGames.com - All New Arrivals

0
Your rating: None

Wonder Stadium 99 > Wonderswan:
Wonder Stadium 99

Title : Wonder Stadium 99 
Publisher : Bandai
Game Type : Sports
Console : Wonderswan

Price : £7.99

Very accomplished update of the popular WonderSwan franchise with nice graphics that fit on the screen well to convey the action. Good play and ball mechanics.

via GenkiVideoGames.com - All New Arrivals

0
Your rating: None

Dig Dug Digging Strike (New) > NintendoDS:
Dig Dug Digging Strike (New)

Title : Dig Dug Digging Strike (New)
Publisher : Namco
Game Type : Action
Console : NintendoDS

Price : £19.99

Players scrape through tunnels in order to eliminate the various critters hindering progress in this simple concept with pure gameplay. A fine game to go back to and very nicely preserved for future generations in this DS form. Being the DS it had the two screen option available to the developer and it makes great use of the dual display with players being able to roam around outside on the top screen before dropping underground to create fault lines, crate a landslip and bring down the bosses up top. Lovingly presented in a noveau Tezuka Osamu style anime.

via GenkiVideoGames.com - All New Arrivals

0
Your rating: None

Guns of Icarus Online Post-Mortem - Part I: Publisher Nightmare - by Howard Tsao:

Look back on the development of Guns of Icarus Online separated into a few topics - from a nightmarish publisher relationship, two successful Kickstarters, launching the game during Hurricane Sandy, to learning about how to serve players. This is part 1. via Gamasutra.com - All Blogs

0
Your rating: None

Cracking destruction - by Dennis Gustafsson:

Getting destruction physics right is hard. Getting it right in a game where the entire gameplay relies on it is harder. Learn the techniques used for breaking up objects in Mediocre’s popular mobile game Smash Hit. via Gamasutra.com - All Blogs

0
Your rating: None

Cardboard Children: Rab’s Top 50 (30-21):

Hello youse! We’re at 30-21 on my list of the BEST BOARD GAMES EVER. Watch the reveal video! And then, next week, I’ll dig into these games a bit deeper. And then we’ll be into the TOP 20. How exciting is that? … [visit site to read more] via Rock, Paper, Shotgun

0
Your rating: None

Introducing Clustering I: Behavioral Profiling for Game Analytics - by anders drachen:

In this post, we introduce the foundations of cluster analysis, and discuss its application in finding patterns in the behaviors of players, and developing profiles of how people play your game. First in a series of four. via Gamasutra.com - All Blogs

0
Your rating: None

Sociology, Game Design & Multiplayer - by Jonathan Michalik:

Shamelessly responding to Gamasutra’s “Call to Blog” about local multiplayer, I’ve jotted down my thoughts on the recent resurgence of games supporting exclusively local multiplayer, game design’s play into it, and player critic psychology. via Gamasutra.com - All Blogs

0
Your rating: None

Shiten Myouou > MegaDrive:
Shiten Myouou

Title : Shiten Myouou
Publisher : Sigma
Game Type : Action
Console : MegaDrive

Price : £19.99

Enjoyable action blast with a good array of characters to choose from including a ninja, kunoichi (female ninja), Kendo master and Buddhist priest. Each has their own unique attack such as the ninjas shurikens or the Buddhist priests lightening bolts. Known in the West as Shadow Blasters.

via GenkiVideoGames.com - All New Arrivals

0
Your rating: None

Soukyugurentai > SegaSaturn:
Soukyugurentai

Title : Soukyugurentai
Publisher : Raizing
Game Type : Shoot Em Up
Console : SegaSaturn

Price : £29.99

Up there with the best of Saturn blast fests, which is no mean feat. Unique lock on system allows you to unleash untold destruction. Massive bosses. Clever sprite scaling makes for a great looking Tokyo to fly over as enemies scale in and out of range. Lovely attention to detail as shrapnel plummets to earth.

via GenkiVideoGames.com - All New Arrivals

0
Your rating: None

Puyo Puyo Sun > SegaSaturn:
Puyo Puyo Sun

Title : Puyo Puyo Sun
Publisher : Compile
Game Type : Puzzle
Console : SegaSaturn

Price : £8.99

Puyo Puyo is Japanese onomatopoeia for something soft to touch, referring to the jelly like balls that fall from the sky to be aligned with similar colours in this saccharine soaked, kawaii puzzler.

via GenkiVideoGames.com - All New Arrivals

0
Your rating: None

Winter Heat > SegaSaturn:
Winter Heat

Title : Winter Heat
Publisher : Sega Sports
Game Type : Sports
Console : SegaSaturn

Price : £3.99

Winter events come alive with Sega’s brilliant characterisation. From the extremes of cross country to the adrenalin of the downhill event. Great after hours entertainment.

via GenkiVideoGames.com - All New Arrivals

0
Your rating: None

Australian Government To Standardise On Drupal: angry tapir (1463043) writes “The Australian government is eyeing the introduction of a government-wide content-management system, with the preferred choice almost certain to be Drupal. Government documents indicate that part of the appeal is that Drupal modules can be easily shared between government agencies and with the public.” Share on Google+

Read more of this story at Slashdot.




via Slashdot

0
Your rating: None

Forcing the Hard Currency in F2P Games #2 - by Mikkel Faurholm:

In the first part of this series we looked at some examples of games who afford the spending of hard currency in their attempt to engage players. In this second part, I’ll take a look at the other side, games that do not push it enough. via Gamasutra.com - All Blogs

0
Your rating: None

Mathematics and psychology to improve UX in fast-paced platform games - by Ingrid Zajec:

We discuss the problem of placing platforms and pick-ups in fast-paced mobile platform games. We outline two dynamical solutions that fool the player in a way that greatly improves the overall user experience (UX). via Gamasutra.com - All Blogs

0
Your rating: None

Puzzling Probing: 0rbitalis Launched On Steam Early Access:

As a sceptic, I’m hesitant to believe in anything I can’t see. That’s why I schlep myself around in lead diving boots rather than trust in your supposed ‘gravity.’ I’m not closed-minded though, so I am willing to entertain the idea that it may be caused by marionette strings or invisible steel rods or something. […] via Rock, Paper, Shotgun

0
Your rating: None

Level Design Using the Elements of Art and Principles of Design Part I - by Wesley Rockholz:

Applying the basic elements and principles of art and design to level design to create a world that is intuitive and balanced (or not, if you so desire). via Gamasutra.com - All Blogs

0
Your rating: None

Impressions: Broforce:

Broforce is a run-and-gun platformer which joyously spoofs the bellicose masculinity of action cinema. It’s available on Steam Early Access for £12/$15, but its featureset punches above its alpha status: singleplayer, online co-op, deathmatch, time trials, a level editor and more are already in a fairly well-polished state with more tweaks and content planned. Here […] via Rock, Paper, Shotgun

0
Your rating: None

Curses ‘N Chaos Revealed By Mercenary Kings Devs:

I’m struggling to think of things I could say about this Curses ‘N Chaos trailer that aren’t sarcastic. It’s an 8-bit-styled game where you seem to jump and stab monsters then sometimes a booby anime witch appears to say something encouraging. It’s a video game, I guess? But that’s unkind: many of my favourite video […] via Rock, Paper, Shotgun

0
Your rating: None

"The Door Problem" of Game Design - by Liz England:

“So what does a game designer do?” they ask. It’s a hard question to answer - especially to people outside of games - so I came up with a simple, direct response. “Let me tell you about doors…” via Gamasutra.com - All Blogs

0
Your rating: None

The Street Fighter Deck-Building Game is the best fighting game I've played in years - by Zoran Cunningham:

Every once in a while a developer takes chances with gameplay mechanics that push a genre in interesting new directions and Cryptozoic Entertainment has managed to do just that with the Street Fighter Deck-Building Game. via Gamasutra.com - All Blogs

0
Your rating: None

Hearthstone beta "validated" free-to-play approach, Blizzard says:

Blizzard felt like its work to balance Hearthstone as a free-to-play game was “validated” during the game’s beta phase, the developer has told Eurogamer.

It was during this time when notable players like Trump began broadcasting their gameplay on Twitch and successfully reaching the game’s Legendary rank without spending a penny.

It was an indicator for the team of Hearthstone’s balance, that you could be good at the game without splashing out. Seeing it happen was “unexpected but also very reassuring”, production director Jason Chayes explained.

Read more…

via Eurogamer.net

0
Your rating: None

Neo Geo & Cultural References in Gaming: Ainu descended NakoruruMono no Aware - education in video games?!
Genki has been lucky enough to sample the Neo Geo AES. Having played the fine Super Famicom a little too much previously, the sheer scale of the sprites was stunning. Dominating the screen, the giant proportions of bare chested beefcakes came up against nimble descendants from the Ainu folk, who originally inhabited the north island of Japan in Hokkaido. Such was the balance of the play mechanics that even the petite Northern Flower (with an admittedly fierce eagle) could take down the barrel chested bruiser. Teaching Western gamers that perhaps big isn’t always best.

Samurai Spirits did indeed capture the traditional cultural aspects of Japan: the dramatic, Noh Theatre style opening complete with falling sakura blossom symbolising ‘mono no aware.’ This is a belief that beauty is made more beautiful by the fact that it is short lived. So the cherry blossom, whilst looking incredibly stunning in its own right, may also look more beautiful by the fact it will soon drop to the floor and decay. The chanting is like one of Buddhist nature and the fire and brimstone level is like a version of Buddhist hell. The drumming permanently cranks up the tension and atmosphere. Which newspaper said games weren’t educational..?
The stereotypical Mad Scientist all scientists secretly long to be



Due to the prohibitive costs of new carts, trading carts proved the best option. Purchase decisions were based on limited info from the fanzines on offer and play videos, which in the pre-internet era excitingly showed actual gaming footage. Magazines did have some coverage, but due to the cost it was more focusing on its niche nature in a tabloid style. Not until the early editions of Edge was it more seriously looked at. Genki loves SNK’s take on the genre it was tackling: be it the dramatic feel to Super Spy as players take on the role of a pair of hands as viewed from the screen. The Spy’s adversaries perhaps lacked a little bit of modern day PC, but the cliched look made it clear who the bad guys were.

Go ‘copter in Nam 1975Few titles can be as well set as Nam 1975 with the whole title screaming Apocalypse Now. It must be the closest film tie that was never actually tied in. You could almost hear the insects chirping around you as players got in role by gradually themselves going a little crazier with each level as war descends to madness.

Last Resort - R Type en greyThe post-apocalyptic feel to the setting of Last Resort made this R Type style shooter well worth the admission fee. Opening with a scene like a steel factory in the rain with greys and a sense of further impending doom, Genki would savour the atmosphere as much as the shooting action to get through to see more of this R Type En Grey.

The simple platform adventures of Raguy filled a missing genre for the home system, yet perhaps lacked the budget of its big brother arcade titles due to it being relatively hard to set up a system of coins per play.
OTT even compared to Sky SportsFatal Fury Special had its stunning railroad battle on the back of the express train. Not that other levels lacked its attention to detail including a Duck stage that felt like a Hong Kong nightclub meets eighties acid house party.

Finally footy fans lapped up the superfluous celebrations of Super Sidekicks. Tickertape celebrations would greet the most simple of goals turning every moment into one of those Sky Sports HD montages. But beneath the over the top presentation lay a game like many of its Neo Geo ilk. Simple pick up and play mechanics keeping true to its arcade roots, but with hidden depth and moves allowing the coin-op king to pull the pants down of the newcomer and nutmeg them at the same time. Sadly it seems a long way away since the days of such a niche console. But its glorious memory lives on.

via Genki Video Games Blog

0
Your rating: None

4-Layers, A Narrative Design Approach - by Thomas Grip:

This post presents a new way to attack the problem of combining gameplay and narrative. Instead of attacking the issue straight on a number of steps and ways of thinking are presented as a new way to approach the problem. via Gamasutra.com - All Blogs

0
Your rating: None

Cardboard Children: Rab’s Top 50 (40-31):

Hello youse! It’s the big reveal video of numbers 40-31 on my TOP 50 Boardgames of ALL the TIMES list. I do hope you enjoy it. Next week I’ll dig into the games in a wee bit more detail. For now – go see what’s made the list! … [visit site to read more] via Rock, Paper, Shotgun

0
Your rating: None

Rob Ford's mayoral career considered as a reality TV show - straining suspension of disbelief:

If Rob Ford’s mayoralty had been a scripted reality show, it would have strained credulity, as this trenchant Marcus Gee column reminds us.



via Boing Boing

0
Your rating: None

"Reinvent Artificial Intelligence" video discussion with Kevin Kelly 4/30/14: [Video Link] My friend and Cool Tools partner Kevin Kelly is hosting a roundtable discussion tomorrow about artificial intelligence tomorrow via Google Hangouts on Air.



via Boing Boing

0
Your rating: None

Austin police chief is angry that people are angry about police misbehavior: [Video Link] Ted Balaker, creator of the Don’t Cops Have Better Things to Do? video reports, says: Cops across America really don’t want you to jaywalk.



via Boing Boing

0
Your rating: None
Syndicate content